I'm a 3D artist from Brazil with professional experience since 2022. I started my career in the game industry as a programmer at an indie studio and later transitioned into 3D modeling at a company focused on Roblox games. Since then, I’ve been working as a 3D generalist, specializing in low-poly assets, while continuously improving my skills through courses and personal projects.
This portfolio was created to showcase my versatility and technical expertise across different types of projects, including characters, hard surface, and more. What drives me is my passion for this craft and my constant desire to grow as an artist.
Professional Experience
Gamefam Studios - 3D Artist
2022 - Present
2022 - Present
DILUI Studios - Game Developer
Oct 2021 - Jan 2022
Oct 2021 - Jan 2022
Tools & Software Proficiency

Blender

Autodesk Maya

ZBrush

Adobe Photoshop

Adobe Substance Designer

Adobe Substance Painter

Marmoset Toolbag
