I'm a 3D artist from Brazil with professional experience since 2022. I started my career in the game industry as a programmer at an indie studio and later transitioned into 3D modeling at a company focused on Roblox games. Since then, I’ve been working as a 3D generalist, specializing in low-poly assets, while continuously improving my skills through courses and personal projects.
This portfolio was created to showcase my versatility and technical expertise across different types of projects, including characters, hard surface, and more. What drives me is my passion for this craft and my constant desire to grow as an artist.
Professional Experience
Gamefam Studios - 3D Artist
2022 - Present
DILUI Studios - Game Developer
Oct 2021 - Jan 2022

Tools & Software Proficiency
Blender
Blender
Autodesk Maya
Autodesk Maya
ZBrush
ZBrush
Adobe Photoshop
Adobe Photoshop
Adobe Substance Designer
Adobe Substance Designer
Adobe Substance Painter
Adobe Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Roblox Studio
Roblox Studio
Back to Top